Project Documentation on different Game, UX and UI Design.
DISCLAIMER: This game is not affiliated nor endorsed by KONAMI, STUDIO DICE/Shueisha. Any material and imagery used [...]
Video Link: https://www.youtube.com/watch?v=YerFmAHtZqI
Smoking Gun Interactive, UI Artist Credited as one of the Smoking Gun Interactive artist that work on this project. [...]
UI Flash Code Demo This item was created in flash in 7 hours as a demo to my Actionscript 3.0 Skills in XML [...]
Scopely, IUGO Mobile Entertainment, UI Artist Icons, Battle items, Inventory. Most items were created in Maya as a [...]
Casual Games UI Assets. From currency, settings icons to scale9 boxes, progress bars, mock up scene.
TeamAPS contacted me to create them a new logo and design for their YouTube channel. They have a much larger viewer [...]
Motion Graphics and video intros made for MST.TV and other things were made as my learning process.
UI for PDT 2.0. This design is to improve visibility, offer new features and updated aesthetics. These improvements [...]
The summarized game concept documentation of Tap Tap Cubes.
This is dynamically generated hexagon map of my 2nd year class list. The XML list was pulled from our [...]
Classique was created as part 1 of 2 in the Branding Project. This brand was created to highlight characteristics [...]
Launched November 2014. This project was aimed to create professional level content for the Yu-Gi-Oh! TCG [...]